Friday, November 23, 2012

11 Second Club Animation

Our teacher decided for our last project that we should take November's 11 Second Club audio clip, find a rigged model or models, and then animate it creatively however we saw fit.  The 11 Second Club is a website that allows new and experienced animators to try their hand each month at trying to win that month's animation contest with that months audio clip.  The clip is usually chosen at random from a movie.

Here are the free rigged models I found on creativecrash.com the website is proving quite useful for our class.  Thank you riggers for helping and providing us with free models to learn with!

Here is how I blocked out my next animation (I also had auto key turned on).









And here is the first rendering of the animation.



We have till the end of November to submit out animations.  I will do my best!

I was working on the mouth animation and then something went wrong.  I must have forgotten to have pressed auto key before I started animating it because only the most recent mouth movements were saved.  The earlier movements were almost collapsed on themselves.



So I had to start it all over again.

I finally finished the mouth animation and this is what it looks like for this 3rd render.



It is starting to come together.

I worked on it some more and made it so the robot reacted to what the lynx was doing.  This is my next render.


I am going to try to work a little more on the lynx now.

I lastly tried to quickly add some motion to the tail, ears, and balance to when he stands up.


I know that I still need to refine the animation some more, especially when he tries to balance himself when he gets up.  I have learned that animation is something that you have to keep working at and you have to study life examples in order to make better animations.  I will keep trying to learn.


Using an Audio Clip for Animation Purposes

For a practice we had to take an audio clip from the movie "Horton Hears a Who", find a rigged model, and then try to animate it according to the audio and the comparison reel we were using for reference.

First, I posed the rigged model into 5 key frames (I also had auto key turned on during the process.)






This is what it looked like after it was rendered.


After you block out some your key frames, you then start slowly adding inbetween frames to give your animation a smoother more polished look.  I also set up a camera.

Here are some of the inbetween frames I set between the key frames.






Here is what my rendered animation looked like after I adjusted it and added more inbetween frames.


This animation was a bit of a practice run since no one in the class had ever learned how to use 3ds Max for animation.  We have much to learn.